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- Pixel P&L: Switch 2 Record Launch, Monopoly Go $44M, Microsoft Price Reversal
Pixel P&L: Switch 2 Record Launch, Monopoly Go $44M, Microsoft Price Reversal

Welcome to another Pixel P&L edition. This issue takes 4 minutes to read. If you only have one, here are the 5 most important things:
Hasbro's Monopoly Go partnership delivers a record-breaking $44M quarter, with monthly royalties jumping from $10M to $14M.
Nintendo Switch 2 shatters U.S. console launch records with 1.6M units sold in its debut month, beating PlayStation 4's previous benchmark.
Pocket FM sees revenue surge 68% to Rs 1,768 crore using AI-generated content strategy across 50,000+ shows — details below.
Microsoft reverses controversial $80 pricing for The Outer Worlds 2, dropping back to standard $69.99 after player backlash.
Saudi Arabia launches a gaming education initiative with specialized diplomas, pushing Vision 2030's goal to become a global gaming hub.
Let's get into it.
Hasbro's Monopoly Go Partnership Pays Off With Record $44M Quarter
Hasbro's licensing deal with mobile game developer Scopely is delivering unprecedented returns, with the toy giant earning a record $44 million from Monopoly Go in the latest quarter.
The partnership has proven increasingly lucrative, with monthly royalties jumping from approximately $10 million to $14 million, according to Hasbro's latest financial results. CEO Chris Cocks expects this momentum to continue through year-end, citing "excellent" user metrics that may exceed industry benchmarks.
The revenue surge appears tied to Scopely's strategic shift toward its "Tycoon Club" webstore, bypassing traditional app store fees. While third-party data suggests Scopely's total game revenue remains flat at $100 million monthly, Hasbro's growing share indicates the webstore is driving incremental growth outside Apple and Google's 30% commission structure.
Scopely's tactical partnerships, including a successful Star Wars collaboration, combined with lower-than-expected user acquisition costs, have boosted Hasbro's take-rate from the mobile game that has generated $5 billion since 2022.
Nintendo Switch 2 Breaks Console Launch Records With 1.6M Units Sold
Nintendo's Switch 2 reportedly shattered U.S. console launch records by selling 1.6 million units in its debut month, surpassing Sony's previous benchmark of 1.1 million PlayStation 4 units sold in November 2013.
According to Circana data, the Switch 2 dominated June 2025 as the month's top-selling gaming hardware in both dollar sales and unit volume, though Sony's PS5 maintains its position as the year's overall best-selling console.
The launch success catalyzed broader industry growth, with hardware, software, and accessory sales surging 22% year-over-year in June. Circana's Mat Piscatella noted that both gaming hardware and accessories reached record highs for the month.
Nintendo appears positioned to sustain momentum with strategic product releases, announcing a new Switch 2 bundle timed for October's Pokémon Legends: Z-A launch. The record-breaking debut signals strong consumer appetite for Nintendo's next-generation portable gaming platform amid an increasingly competitive console market.
⚡️Quick Bytes
AI-Generated Content Fuels Pocket FM's Rs 1,768 Crore Revenue Jump
Pocket FM's AI-driven content strategy is paying off in the youth entertainment space, with the audio platform reporting 68% revenue growth to Rs 1,768 crore after producing over 50,000 AI-generated shows. The company's automated storytelling approach resonates with digital-native audiences seeking serialized, on-demand content across multiple languages and markets.
Microsoft Reverses $80 Pricing for its Holiday Lineup
Microsoft reversed its decision to price The Outer Worlds 2 at $80, announcing the highly-anticipated sequel will launch at the standard $69.99 AAA price point. The move applies to all "full priced holiday releases" following player backlash over what would have been the first Xbox title at the higher price tier, with Microsoft citing alignment with "current market conditions," in a statement to Windows Central.
Saudi Arabia Launches Gaming Education Initiative
Savvy Games Group and King Abdulaziz University signed an MoU to offer specialized diplomas in Games Production and Esports Management, launching next academic year. The partnership, part of Savvy Academy's Level-Up programme, aims to develop local talent for Saudi Arabia's growing gaming sector, supporting Vision 2030's goal of establishing the kingdom as a global gaming hub.
⚔️Side Quest

Credits: Mesut Kaya
📺 Watch: SuperEyePatchWolf just dropped another deep dive. This time it is on Void Stranger, an obscure puzzle game that's far more than it appears. His analysis transforms from simple review into existential journey, revealing layers of meaning and mechanical brilliance that'll make you question what games can be. Essential viewing for anyone who loves games that respect your intelligence and don't hold your hand.
🎮 Play: Abiotic Factor compelled me to write this review because it's that good. This survival game confines you to an abandoned research facility, scavenging lab equipment instead of sticks and stones. When facility power cuts at night, your base plunges into darkness too. Haven't felt this unsettled since childhood. Absolutely brilliant design.
📚 Read: I wish every aspiring game developer could read this excellent piece before falling into the social media trap. The author brilliantly dismantles the illusion that you need thousands of followers to succeed, using hard data to show how games like Valheim actually launched with tiny audiences and grew after becoming hits. It explains that real marketing happens behind the scenes through direct outreach to content creators and festival submissions, rather than performative social media posts. If you're a developer paralyzed by your lack of following, this will liberate you from that anxiety and redirect your energy toward what actually works.
💡Did You Know
Did you know that Nvidia founder Jensen Huang's journey to success began with an extraordinary mix-up? When he was young, his parents made the ultimate sacrifice, selling nearly everything they owned to afford what they believed was a prestigious boarding school for their son. However, they had unknowingly enrolled him in a reformatory designed for troubled youth.
Instead of wallowing, Huang adapted to his circumstances. He taught his 17 year old roommate how to read in exchange for help working out.
📜 Quote of the Day
"Now, as that ol' Greek dawg says, life's a banquet - so don't go thirsty, but don't get drunk, either.”
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