Pixel P&L: Microsoft's Handheld Gambit Could Reshape the Portable Gaming Market

Welcome to another Pixel P&L edition. This issue takes 6 minutes to read. If you only have one, here are the 5 most important things:

  • Microsoft enters the handheld gaming market through Asus partnership, launching ROG Xbox Ally seriesmajor shift detailed below.

  • Nazara Technologies acquires entertainment venue operator Smaaash for ₹126 crore through insolvency resolution.

  • Amazon taps Doug Jung as showrunner for its Mass Effect TV adaptation, following Fallout's success.

  • Activision confirms Call of Duty: Black Ops 7 for 2025 release, marking the franchise's first consecutive Black Ops.

  • AppLovin cuts 97 jobs and decimates Machine Zone studio, continuing the gaming industry's brutal layoff trend

Let's get into it.

Microsoft Enters Handheld Gaming Market Through Asus Partnership

Microsoft is making a strategic push into the portable gaming market through a hardware partnership with Asus, marking a significant shift in the company's gaming strategy as it seeks to compete with Nintendo and Valve.

The collaboration will produce the ROG Xbox Ally series, launching during the 2025 holiday season. The partnership represents Microsoft's first major third-party hardware collaboration in gaming, allowing the software giant to accelerate market entry without the capital-intensive development of proprietary hardware.

Two models will target different price segments: a 16GB base unit and premium 24GB variant, both featuring seven-inch displays and AMD processors. The devices integrate Microsoft's Xbox ecosystem with native game downloads and cloud streaming capabilities.

The move addresses growing demand for portable gaming, with the handheld market expanding following Nintendo Switch's success and Valve's Steam Deck introduction. Microsoft's entry could pressure competitors while extending its Game Pass subscription service to a new device category, potentially boosting recurring revenue streams.

Nazara Technologies Acquires Smaaash Entertainment for ₹126 Crore

Gaming company Nazara Technologies Ltd. completed its acquisition of entertainment venue operator Smaaash Entertainment Pvt. Ltd. for ₹126 crore through a court-approved insolvency resolution plan, marking the company's entry into location-based entertainment.

The deal, approved by Mumbai's National Company Law Tribunal in May, includes ₹10 crore in equity through 1 crore shares at ₹10 each and a ₹116 crore inter-corporate loan to settle creditor obligations. Nazara retains the option to convert the loan into equity under specific terms.

Smaaash, founded in 2012 by Shripal Morakhia, operates 11 entertainment centers across India combining virtual reality, bowling, go-karting and cricket simulators. The company reported ₹112.34 crore turnover in fiscal 2024.

The acquisition aligns with Nazara's strategy of expanding beyond digital gaming into physical entertainment platforms. Backed by investors including Sachin Tendulkar and Peak XV Partners, Smaaash had established itself as a leading immersive entertainment chain before entering insolvency proceedings.

Quick Bytes

Amazon Taps Doug Jung as Mass Effect Series Showrunner

Amazon Prime Video named Doug Jung showrunner for its upcoming Mass Effect television adaptation. Jung, who wrote Star Trek Beyond and currently runs Apple TV+'s Chief of War, will executive produce alongside writer Dan Casey. The streaming service greenlit the video game adaptation last November, following its successful Fallout series which earned renewal through a third season.

Activision Announces Call of Duty: Black Ops 7 for 2025 Release

Activision confirmed Call of Duty: Black Ops 7 for 2025, marking the franchise's first consecutive Black Ops release. Set in 2035, the futuristic shooter features AI-driven warfare and returns villain Raul Menendez. Developed by Treyarch and Raven Software, the game launches on major platforms excluding Nintendo Switch 2.

Game Industry Disputes 'Small Team' Claims at Summer Game Fest

Game developers criticized Summer Game Fest host Geoff Keighley for crediting hit title Clair Obscur: Expedition 33 to "under 30 developers." While Sandfall Interactive's core team numbered around 30, dozens of contractors provided crucial services including QA testing, localization, and audio production. Industry leaders warn such narratives devalue essential outsourced labor.

UK Mobile Game Studio Outplay Cuts Staff, Shifts to Publisher Model

Outplay Entertainment, which calls itself the UK's largest independent mobile game studio, cut 21 staff members this week. The Dundee-based developer of Gordon Ramsay's Chef Blast and Subway Surfers Blast cited "current business realities" and a strategic shift toward partnering with publishers for future releases.

⚔️Side Quest

📺 Watch: PC Gamer's interview with 10 Chambers caught our attention because the developers get refreshingly honest about creative constraints - how realistic heist settings actually limited their design freedom, and why sci-fi liberated them to build wild mechanics like mid-mission neural dives into people's minds. The psychology-driven approach to heist fantasy and player motivation feels genuinely thoughtful, plus hearing them reimagine iconic masks shows a studio evolving smartly.

🎮 Play: Lies of P caught our attention with its 50% off sale timing perfectly with the Overture prequel DLC announcement - Round 8's dark Pinocchio twist deserves this moment. The lying system that dynamically affects gameplay feels genuinely innovative for Soulslikes, plus Victorian puppet horror hits different than fantasy medieval. Essential for anyone who thought FromSoftware's formula couldn't surprise them anymore.

📚 Read: Ben Sarraille's piece on Roblox caught our attention because of how viscerally it captures industry denial about the platform's success - analysts literally accused Grow a Garden's 9M concurrent players of being bots, then quietly retracted. The platform-not-game argument feels crucial as Roblox approaches YouTube-level cultural dominance.

💡Did You Know

Anti-capitalist RPG The Outer Worlds 2 is Xbox's first $80 game, marking Microsoft's strategic shift toward premium pricing. The move appears designed to drive consumers toward Xbox Game Pass, where the title will be available at no additional cost. Microsoft's pricing strategy follows a familiar subscription-economy playbook: make individual purchases prohibitively expensive while positioning the subscription service as the value alternative. 

📜 Quote of the Day

"I am built upon the small things I do every day and the end results are no more than a byproduct of that."

- Shinsuke Kita, Haikyu!!

Was this forwarded to you? Sign up for free here. 

We read every email! Share your feedback by hitting reply.

How did you like today's Newsletter?

Login or Subscribe to participate in polls.