Pixel P&L: BTS Label HYBE Opens India Operations, Plans Nationwide Talent Search

Welcome to another Pixel P&L edition. This issue takes 4 minutes to read. If you only have one, here are the 5 most important things:

  • HYBE, the company behind BTS, establishes its Mumbai unit to develop Indian K-pop talent.

  • Tamil Nadu announces the Chennai Esports Global Championship this November at an 8,000-seat venue.

  • Riot Games launches its Creator Partnership Beta for League of Legends and VALORANT.

  • A court dismissed the Sonic theme song lawsuit over "Live and Learn," ending musician Johnny Gioeli's $1M+ claim against Sega.

  • Xbox gamers play more different games per month than PlayStation or Steam users. 

Let's get into it.

HYBE Establishes Mumbai Unit to Develop Indian K-Pop Talent

South Korean entertainment giant HYBE, the company behind BTS, has launched its fifth overseas subsidiary in Mumbai as part of founder Bang Si-hyuk's "multi-home, multi-genre" expansion strategy.

HYBE India Entertainment Private Ltd. will discover local talent through nationwide auditions and develop artists using the company's proven K-pop training system adapted for the Indian market. The unit operates under the mission "Where voices of India become global stories," leveraging HYBE's capabilities across talent development, production, management and marketing.

The Mumbai office joins existing international units in the U.S., Japan, Latin America and China, positioning HYBE to capitalize on India's massive streaming audience of 185 million users—the world's second-largest after the U.S., according to industry data.

Korean pop music streaming in India surged 362% between 2018 and 2023, according to the Korea Foundation for International Cultural Exchange, highlighting growing local appetite for K-pop content and creating opportunities for both Indian talent development and market entry for HYBE's existing roster.

Tamil Nadu to Host International Esports Championship in November

Tamil Nadu will host the Chennai Esports Global Championship from November 7-16 at the Jawaharlal Nehru Indoor Stadium.

The championship, backed by the Government of Tamil Nadu and its Sports Development Authority, will unfold across two phases at the 8,000-seat venue. Technical partner Skyesports will manage operations while the state handles logistics and venue arrangements, though organizers have yet to disclose the final game lineup.

The tournament represents Tamil Nadu's ambitious push into competitive gaming, building on the 2024 Chief Minister's Trophy that attracted over 5,000 esports participants. State officials view the international event as crucial for developing local talent and elevating India's global esports profile.

⚡️Quick Bytes

Riot Games Launches Creator Partnership Beta

Riot Games launched a closed-beta Creator Partner Program, inviting select content creators worldwide to test structured partnerships around "League of Legends," "VALORANT," and other titles. The Los Angeles gaming company's first formal creator initiative since pausing its previous League Partner Program offers recognition, exclusive perks, and in-game rewards during testing. Broader availability isn't expected until late 2026, as Riot competes with Epic Games and Activision Blizzard for creator loyalty in an increasingly crowded market.

Court Dismisses Sonic Theme Song Lawsuit

A court dismissed Crush 40 musician Johnny Gioeli's lawsuit against Sega over ownership of the Sonic Adventure 2 theme "Live and Learn," ending his claim for over $1 million in damages. Gioeli alleged Sega used the song across 25+ games without proper compensation, claiming sole ownership of the composition and master recording. The dismissal was based on statute of limitations rather than ownership merits, leaving rights unclear and creating licensing complications for future collaborations.

Xbox Users Play More Games Monthly Than PlayStation, Steam Users

Xbox users played an average of 5.7 different titles in August compared to 4.5 on Steam and 3.7 on PlayStation, according to Ampere Games Analytics. The firm attributed Xbox's higher game consumption to Game Pass, despite the subscription service offering fewer titles than PlayStation Plus. However, Xbox gamers spent less time playing at 7.7 hours versus 12.7 on PlayStation and 11.9 on Steam, suggesting users sample more games but play each for shorter periods.

⚔️Side Quest

📺 Watch: IGN breaks down why developers showcasing games on base PS5 hardware signals the end of the console wars. With GTA 6 and The Witcher 4 leading honest marketing practices, gamers finally get realistic expectations instead of impossible PC demos. Essential viewing for understanding gaming's shift toward consumer-friendly transparency.

🎮 Play: Megabonk perfects the vampire survivor formula in 3D. Unlike shallow clones, it uses verticality brilliantly: navigating cliffs, finding bosses, and building momentum through bunnyhops. Deep buildcraft with layered defenses creates endless synergy possibilities. At around INR 400, it's essential for genre fans seeking meaningful evolution.

📚 Read: Bee Wertheimer’s thoughtful critique examines how genre obsession limits both players and developers, reducing games to marketing buzzwords rather than meaningful experiences. Wertheimer advocates for breaking free from algorithms by seeking human recommendations, embracing discomfort, and discovering games beyond your usual preferences. You'll reconsider how you choose your next game.

💡Did You Know

A Steam user named Sonix just became the first person to own 40,000 games on the platform, accumulating this massive library over 15 years by adding roughly seven games daily. The collection's estimated value reaches $642,000 at full retail prices, exceeding the average American home price of $363,000. Despite owning tens of thousands of titles, Sonix's most-played game isn't a modern AAA blockbuster but Alien Swarm, a free 2010 Valve co-op shooter with over 550 hours logged. This digital hoard represents the extreme end of game collecting culture.

📜 Quote of the Day

"We don’t get to choose how we start in this life. Real greatness is what you do with the hand you’re dealt."

- Victor "Sully" Sullivan, Uncharted 3: Drake's Deception

Was this forwarded to you? Sign up for free here. 

We read every email! Share your feedback by hitting reply.