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- Pixel P&L: 5,500 Developers Compete in Indian Government Backed Game Jam
Pixel P&L: 5,500 Developers Compete in Indian Government Backed Game Jam

Most game developers toil away in relative obscurity hoping to catch a publisher's eye. But in India, the Ministry of Information and Broadcasting is flipping the script. The WAVES Summit has drawn 5,500 registrations from across 453 cities, creating a high-stakes showdown where ten finalists will compete for pieces of a ₹7 lakh prize pool.
In today's email:
🧵 How India's game jam competition is building a massive development pipeline
💼 Gaming industry's Q1 shows 35% funding growth but 41% year-over-year decline
🚀 Solo developer bowls over gamers with cricket-rhythm mashup PC game
🌐 Niantic sheds 68 jobs after Scopely's $3.5B Pokémon Go-getter deal
📊 Gaming Stocks Today
Market/Asset Name | Current Value | Change (%) | |
---|---|---|---|
▼ | Devsisters corporation (194480.KQ) | KRW 39100.00 | -6.24% |
▼ | Nacon S.A. (NACON.PA) | EUR 0.47 | -4.49% |
▼ | Kingsoft Corporation Limited (3888.HK) | HKD 35.35 | -4.33% |
▲ | Akatsuki Inc. (3932.T) | JPY 3250.00 | 4.17% |
▼ | Shenzhen Bingchuan Network Co.,Ltd. (300533.SZ) | CNY 21.76 | -3.72% |
WAVES Summit: India's Game Jam Competition Draws 5,500 Registrations
The Ministry of Information and Broadcasting reports 5,500 registrations spanning 1,650+ educational institutions across 453 cities for its strategic Road to Game Jam competition, signaling robust engagement in India's $3.1 billion gaming market.
The ten finalists, including established development teams, startups, and solo entrepreneurs, will compete at the WAVES Summit this May for a ₹7 lakh prize pool that will be distributed amongst the top three entries. Winners will receive ₹3.5 lakh for first place, ₹2 lakh for second, and ₹1.5 lakh for third.
The initiative, implemented through public-private partnership between the Game Developer Association of India and KGeN, represents a calculated investment in digital entertainment infrastructure under the government's AVGC-XR policy framework.
For investors and publishers, the finalist showcase offers early access to intellectual property from emerging creators in the Indian game dev ecosystem.
Konvoy: Gaming Sector Faces Mixed Outlook Amid Geopolitical Tensions
The gaming industry showed uneven performance in Q1 2025, with venture capital funding reaching $373 million, a 35% quarterly increase but still down 41% year-over-year, according to market data compiled by Konvoy. Deal volume fell to 77 transactions, continuing a downward trend.
Industry consolidation is accelerating, with Scopely acquiring Niantic and MTG purchasing Plarium. These transactions signal a broader restructuring trend as major gaming firms refocus on core operations. Meanwhile, emerging technologies are reshaping development processes, with Microsoft releasing its MUSE AI platform and NVIDIA introducing ACE for autonomous game characters.
The escalating U.S. restrictions on Chinese-owned entities pose significant risks to companies with substantial Chinese investment, including Riot Games and Epic Games. Analysts project the global gaming market to reach $186 billion by 2026, growing 4.7% annually, with American gamers spending 3.1 times more than their Chinese counterparts despite representing a smaller player base.
⚡Quick Bytes
Solo Indian Developer Launches Cricket-Rhythm Game Hybrid
Indian solo developer Kunal Joshi unveiled "Bat to the Beat," a cricket-rhythm action game for PC. The title blends cricket with musical gameplay, drawing inspiration from Rhythm Heaven Fever and Crypt of the NecroDancer. Players face challenges set to global beats from Jamaican reggae to Bollywood rhythms. A demo is available now on Steam, with full release expected later this year.
Niantic Cuts Staff Following Scopely Acquisition
Niantic is laying off 68 employees effective May 20, according to a California WARN notice filed after its $3.5 billion acquisition by Scopely. The Pokemon Go creator is splitting into two entities, with its gaming division moving to Scopely while its technology platform spins off as Niantic Spatial Inc. CEO John Hanke indicated the restructuring reflects the need for the new technology company to "operate as a startup organization."
Esports Veterans Launch New Digital Entertainment Venture
Industry veterans Sam Cooke (former Esports Insider Co-Managing Director) and Alfie Wright have established GSE Group, a holding company unveiling two key subsidiaries: The Insights Group for media and events, and Playmakers (formerly TWG), a commercial partnerships agency. The venture, backed by Continuum X Group led by former NIP Group COO Jonas Gundersen, aims to reshape digital entertainment across esports, gaming and sports.
⚔️Side Quest

Credits: WhatsLeftComics
📺 Watch: Gran Turismo puts PlayStation's legendary racing sim in its rearview with a propulsive true story that drifts seamlessly between pixel-perfect gaming sequences and heart-pounding real-world racing that'll leave even non-petrolheads gripping their seats.
🎮 Play: Blue Prince has already established itself as one of this year's premier puzzle experiences weaving its red twine mechanics through an intricately crafted world that demands and rewards intellectual investment. Each challenge strikes that perfect balance between frustration and revelation, creating a rhythm of discovery that few games achieve.
📚 Read: How two Danish developers created an acclaimed Game Boy Color tennis game against all odds, a must-read for anyone who is interested in the untold stories behind retro gaming classics.
💡Did You Know
In 2007, gaming website GameFAQs held its annual "Character Battle" contest where, out of 128 video game characters, the L-Block from Tetris emerged as the unlikely champion. This simple tetromino with no personality defeated beloved gaming icons including Kirby, Laharl, Nathan Hale, Kratos, Solid Snake, Cloud, and finally Link (who took second place) in a shocking tournament upset. The victory was driven by an internet voting campaign embracing the absurdity of a geometric shape winning a character contest.
📜 Quote of the Day
“We all fail. We all make mistakes. It’s what makes us human.”
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